@OldMule healing based on your skill so it vary a bit on your progression, but minor is better for singleplayers
Best posts made by KingQuantum
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RE: Stealth Archer
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Death Corpse Looting
hello there, i got a smal looting struggle in the last test, i know a Corpse spawn system from Spell Frorce (SF) which aloow looting and was designed as MMO, where you shold bet an eye on, SF splits the death corpse and give evryone a litle space, Fractured stacks them and there isnt it easy to loot
easy to click them all (Spellforce edition)
who is who? (Fractured edition)in Spellforce one it looks sometimes a litle buggy whe a corpse spawns 10m away from you but in this momens are you got way different problems while you got a circle with the radion of 10m filled with death corpses, and you wont bet an eye on there spawn,
i mean this mechanic is verry helpfull to get rid of larger groups of enemys and loot them, even a tiny hint who isnt looted yet would be cool
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RE: Stealth Archer
if you play your archer always alone, i would recommend the "minor healing" it has les then half of the cooldown, and a little more then half of healing, which makes it a way stronger self heal.
for example
424 heal 8 Sec Healing wave
280 heal 3 Sec Minor healingyou can heal more then 500 in les then 8 sec or nearly 800 in 9 sec
and you save 2 memory points
if you have 2 spare points, ( i didnt know how much others take) use both abllitys and change them based on situation alone/group