Which are the gods in Fractured ?


  • TF#4 - EMISSARY

    Will we have buffs for each god ?


  • TF#12 - PEOPLE'S HERALD

    @ingvar There are 6 gods.

    Elysium, which is thought to be the source of Arboreus’ primal energy.
    Tyros, god of light and justice.
    Nelena, goddess of the wild and mother of all beastmen.
    Babilis, an evil god worshipped by the Demons.
    Iridia, goddess of fortune and mother of all humans.
    Galvanos, god of knowledge and keeper of the nine paths of magic.

    They are briefly mentioned in this spotlight. Some gods are tied to a specific alignment while others are neutral. Worshipping a god grants access to divine quests, blessings and divine abilities, more on that here.


  • TF#10 - CONSUL

    @ingvar yup:

    Divine Quests are missions obtained at shrines and temples that must be completed by anyone who wishes to become the Champion of a God. Fulfilling them triggers changes to your Karma, pushing it towards the Alignment of the God in question.

    By becoming the Champion of a God, you are granted a unique blessing in the form of a permanent status effect, plus the chance to use one or more Divine Abilities that don’t have to be memorized. The number and power of said abilities depend on the deity’s favor towards you and how well your current Karma matches the God’s one.


    On Arboreus if your character has an Evil alignment and you manage to enter Arboreus, well, now you’re in trouble! The planet itself, pervaded by the primal energy of Elysium, immediately starts fighting to repel you. You become heavily debuffed, and normally pacific creatures turn aggressive against you, seeking you out to rip you apart. Even worse, you are only allowed to stay on Arboreus for half an hour at once, and you are quickly drained of all vital energies if you step into a Good-only area.

    On Tartaros unlike Beastmen, Humans are generally tolerated by Babilis, who sees a potential for corruption in them. They aren’t directly penalized like Beastmen, but slowly lose Karma over time, unless they enjoy the protection of another God. Tyros, for instance, grants total immunity from the influence of Babilis – but of course, that comes at a price too. While the dark God is not able to reach their souls, it is more than willing to let its children do the dirty job! That is why, one hour after stepping on the planet, the presence of any protegee of Tyros is made known to all Demons in the area!


    Elysium:

    • Planet: ARBOREUS (BEASTMEN)
    • Will: Is thought to be the source of Arboreus’ primal energy
    • Alignment: Good (Lawfull/Neutral/Chaotic) - Neutral (Lawfull/Neutral/Chaotic) - Evil (Lawfull/Neutral/Chaotic)

    Nelena:

    • Planet: ARBOREUS (BEASTMEN)
    • Will: Goddess of the wild and mother of all beastmen
    • Alignment: Good (Neutral/Chaotic) - Neutral (Neutral/Chaotic) - Evil (Neutral/Chaotic)

    Tyros:

    • Planet: ARBOREUS (BEASTMEN)
    • Will: God of light and justice
    • Alignment: Good (Lawfull/Neutral) - Neutral (Lawfull/Neutral)

    Galvanos:

    • Planet: SYNDESIA (HUMANS)
    • Will: God of knowledge and keeper of the nine paths of magic
    • Alignment: Good (Lawfull/Neutral/Chaotic) - Neutral (Lawfull/Neutral/Chaotic) - Evil (Lawfull/Neutral/Chaotic)

    Iridia:

    • Planet: SYNDESIA (HUMANS)
    • Will: Goddess of fortune and mother of all humans
    • Alignment: Good (Lawfull/Neutral/Chaotic) - Neutral (Lawfull/Neutral/Chaotic) - Evil (Lawfull/Neutral/Chaotic)

    Babilis:

    • Planet: TARTAROS (DEMONS)
    • Will: Tartaros became the prison of the dread Babilis, left to be the only god watching over the planet and its demonic progeny
    • Alignment: Evil (Lawfull/Neutral/Chaotic)

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