Seeing the stumbling releases lately like Crowfall and Shroud of the Avatar making me nervous
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Market has changed in the last 10 years. Dramatically so.
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@benseine Oh please just need a good developing path. I have no problems testing things I have problems when devs does not care and endup by implementing shits just to make happy some people here and some there.
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@finland Name one game that had a devellopment path that was good and went well since kickstarter or (pre-)alpha.
Games that got announced between closed and open beta don't count. That was the old way with WoW clones. Nothing innovative.
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@benseine there's a reason if that does not work. People pay and want things to be implemented. Not everyone want the same things so they usually add abit of things here and tehre to make everyone happy. That's the fail.
When you hit the testing phase you post the developing path and it shoud stay till beta.
But you are right I can't say any name. I'm glad to have tested nearly all blizzard games in both alpha and beta but that was totally a different world from albion for example.
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@finland yeah expect it to be a bumpy road, because small studio's don't have to manpower to quickly deal with the issue of "remove 3 bugs, create 900 new bugs". Blizzard does. They are one of the biggest players on the market, if not the biggest of all.
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@benseine dude I'm not comparing indie team to blizzard there is no point. I just would like to avoid situations where they keep adding feature without fix bugs. more features = more bugs. never ending bugs.
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@finland said in Seeing the stumbling releases lately like Crowfall and Shroud of the Avatar making me nervous:
(...)they are not fixing(...)
@finland said in Seeing the stumbling releases lately like Crowfall and Shroud of the Avatar making me nervous:
(...)without fix bugs(...)
Out of curiosity, what kind of 'bugs' are we talking about there? Could you describe something?