Too many dirt roads?


  • TF#12 - PEOPLE'S HERALD

    The maps have so many dirt roads and squares the world feels like a housing development project halfway to suburbia. 🙂 That might make sense on Syndesia, but it really doesn't fit on Arboreus.

    What I'd love to see on Arboreus, instead of the ugly plots everywhere, are treehouses. 🙂 Let us enter the big trees via an opening at the stump, and drop us at a little house plot "instance" with graphics showing that we're now way up the huge tree.

    Maybe even let the background of the instance show the actual map below (all mistified, of course).

    Would be even cooler if the Arboreus cities were really super-massive trees. 🙂


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