Crit system and speed
Will attack speed and crits be playing a larger role in coming updates? So people can decide how they want their character to play?
Hmm, crits are already playing quite the role.
Attack speed from dexterity doesn't count for much that is true, but that is a problem with Dexterity.
Dexterity right now is probably the most influencing attribute.
It gives stealth, evasion, attack and move speed. Obviously, the buffs to each single stat can't be huge or that attribute would be OP.
Attack speed from other sources though are quite felt. It really makes a huge difference in a fight.
Why did you have the impression that those 2 stats are not playing large enough roles?