Movement cancels when clicking quickly/multiple times

  • TF#5 - LEGATE


    When walking, clicking in safe distance from the character multiple times in a row (on the same spot or not) causes the movement to eventually be canceled and the character does not move to the last selected spot.

    Seems to be easiest to reproduce when clicking somewhat fast (twice a second or so)


  • @Silynx Yep, in hectic fight even momental stop could screw a lot (especially with squishy char) 🙂 Fluid movement will sure be necessary.

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