A dog that warn you about evil/thief/murderer. Maybe a cat that can auto loot or a bird that help you hunt player with a bounty (if a bounty system exist of course )
Best posts made by Zwiterion
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RE: Interactive pets
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RE: Suggestion: Offline character activities
@finland Would be nice for a guild to be able to hire guard and other bot Copy or not of a player.
Maybe if it was a copy of a player the price the guild pay could go to that player and in that way the number of guard/opc (offline playable character) would be limited in the amount of offline player.
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RE: Game Idea : Relic War (PVP) and other game mode
@dulu For me, to enjoy pvp I prefer to have a goal that give a reason to do pvp. Holding a relic is just one exemple When its only about beating up the other team in a contest of strenght, its not interesting for me. But i understand that you may not feel the same way as i do
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RE: VIP system : What do you think ?
Personnaly I won’t play a game with a sub. I hate being forced to pay to play and then feeling that I have to play every minute of my life to get my money back. Also a sub based game will discourage a lot of player to play because in the long term to have to pay let say 10 euro by month is a lot of money for some people. At least a b2p with a optional VIP let you play the game and if you want the vip you can buy it when you have the money to do soo. Most mmorpg that were sub and then become f2p probably faced the problem of losing to many player over their payment model.
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RE: Secret ways in dungeons
@mrchipps Ready player one was a great movie
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RE: PSA: The Kickstarter has been postponed.
All good Take your time dev and make it a great launch Maybe even taking time to answer some question the community have before launching the kickstarter would make it even better
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NEW POLL : VIP Membership what do you think now ?
Please remember this thread is for sharing idea and making suggestion. Try to keep a respectfull and polite tone when debating. Thank you
With the new information we learned today in the new thread made by @Prometheus, maybe your opinion of the VIP membership have change
What we know : VIP SUBSCRIPTION
VIP membership provides the following advantages:
- Additional study slots
- Increased Knowledge Points gains (from unlimited sources only)
- Discounts on Store Items (which are cosmetic only)
- Unique cosmetic rewards for accumulated VIP time
- Other vanity rewards we might think of in the future
While cosmetic rewards have never been a contentious point, we’ve seen a few community members arguing that KP and slot bonuses are a form of “pay to win”. While getting a VIP membership could help you winning a hypothetical “let’s see who learns 100 abilities first” challenge with a friend of yours, it has no impact whatsoever on actual PvP competition, not between individuals nor between guilds.
Fractured characters are already competitive from day 1 – it’s part of what makes Fractured and its Knowledge System so unique. The core of progression afterwards consists of completing tasks requiring you to travel and perform a wide range of exploration– and experimentation-related activities. The VIP subscription has nothing to do with this, since it only impacts the passive “studying phase” that kicks in once the tasks have been completed and the ability inscribed on a book.
That being said, learning all the abilities in the game with a character is a meaningful objective only for a “completionist” – the kind of player who benefits the most from the KP and slots bonuses of the VIP subscription. If you want to play competitively, your aim is to learn the abilities that fit with the stat distribution of your character and have access to as many different resources as possible – the latter being crucial for competitive guilds too. The VIP subscription makes the former slightly faster and has no relation with the latter, therefore providing no real advantage in the competitive scene of Fractured.
TL;DR
- If you care about vanity items, the VIP subscription offers a great value thanks to its unique rewards and discounts;
- If you are a completionist, being VIP provides a nice boost, although it’s in no way necessary;
- If you’re neither of the two, you can ignore it, whether you play competitively or not.
The principal concern is probably the additional learning slot and the increased knowledge point gain. Depending on how it's done and how much of a boost it give it could either be a big advantage early game or just a slight time booster. I think that we should remember that in the end with enough time played a player without vip can still acquire the same lvl of power than a vip player.
If the Vip system remain the same, a suggestion a could make to make it less pay to win would be to enable player to buy directly form the shop (not a trade with a player) the vip status with in-game currency. That way someone who want to go the easy way could use real money to buy it and a player who want the status and play a lot the game could still be vip without using real money.
What do you think about that ?
I have to mention that the life-time membership for the vip will be a kickstarter backer exclusive.
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RE: I Want To Play A Game | The Arboreus Swamp Hunt
I want to see that !