In short:
ISOMETRIC MMORPG
click to move style
sandbox driven
open (non instanced) world, 3 planet with different PvP rules (FFA PvP, structured PvP with consequences, limited/ no PvP with super large safe zone) to appeal to all play styles
focused on gathering resources, crafting, trading, exploring and fighting around resources and cities that can control zones (sieges)
horizontal progression, learn new spells for different situations, more tools, customize armor for different circumstances, but do not grow more powerful in total damage done with same type of spells
open world housing, build your home in city or solo in wilderness
FULL LOOT (where PvP is allowed)
graphics look very nice, and game play looks smooth so far
buy to play with optional VIP subscription, that should not be a P2W feature, but rather an extra QoL option
nice dev studio that has so far been honest and forthcoming with fellow players