daily post
Posts made by Squidbit
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RE: Crafting - Cooking
I'm gonna dump all my skillpoints into man tacos now
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RE: RP Servers
You'll probably be able to find a dedicated RP guild no problem
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RE: Whats your favorite character Class to play on your first Character
I'm gonna go for conjuration/illusion/musician with INT/CHA as my main skills. Basically I wanna summon stuff and just support that stuff from a distance while it fights for me
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Cross skill tree skills?
I don't expect a real solid answer for this since obviously information is limited, but I figure it's interesting to think about anyway so I'm posting lol
Will there be skills that work especially well with or are designed specifically for use with skills from other trees?
For example, say a necromancy spell applies stacks of curse (and it's the only source of curse for the sake of argument), and one restoration skill will only work, or at least work significantly better on, enemies with stacks of curse.
Another example, maybe an illusion spell that distorts/obfuscates conjured creatures and objects, so enemies won't be able to tell what was conjuredOr maybe skills that require you to spend knowledge points in two different trees to unlock.
Since restoration healing spells damage undead, and enchanting spells will buff your targets attack/defense/speed/whatever, maybe you could restorationify an enchanting spell so that it debuffs undead
Maybe someone who's strong in warfare and marksmanship could learn to throw weapons and items at enemies from a distance
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RE: Virtual Ecology in the past
I feel like the same system might work better in this game with the karma system. They'd have to adjust the karma system a bit to make it work, since as I understand it now most animals are unaligned and don't impact your karma, but there's definitely a way to incentivize letting animals live here
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RE: Fallen angel ?
And then if you go back to good they could be a redeemed angel. And then after that you just become a "Come on really? Make up your mind, man" Demon
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RE: Necromancy skills
Charisma is the skill that determines how many 'creatures and companions' you can control at once. That might extend to raised dead, although necromancy isn't listed as a charisma based school, mainly intelligence based, so I dunno
I wouldn't be surprised if the limit is based on your charisma, but at the same time, how charismatic do you have to be to tell something with no free will what to do? It might just be based on your intelligence or maybe on perks you learn in the necromancy tree
Edit: It is charisma/int based, I must have looked at the wrong skill