Hello,
yesterday i started to play with 5 friends. We all are veterans and playing full loot games since 10+ years.
All have stopped playing after 2 days already because of the following reasons:
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Fighting system: Stupid left click on hard mobs without any progress, Killing mobs getting more skills yes we know but still the skills don't get better.
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Mage: Playing a mage in the beginning is pain in the ass. Following the tutorial questline does not make it better. Killing goblins as a mage is ... lets say not impossible but you have to be a try hard because you will die every 2 minutes and than you have to walk back for 15 minutes. Sounds good doesn't it?
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Getting gold for a house: This is the most crappy thing we have seen in a game. Farming 500 gold. hm ... Sounds easy in the beginning and it is but you need a few hours to get 500 gold to be able to buy a house plot. Why is it a few hours? The mobs we found were insane strong. As the abilities do not get stronger we need to hit 100 times to kill it. The next .. killing this mobs alone was impossible .. so we did it as a group. But the mobs drop 5-8 gold only. Each of us wanted to build a house not only one.
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Map size/farming and death: If you die a few times you don't get auto revive anymore. We saw the logic behind buuuuuut ... imagine you have to walk 20+ minutes to get to a mob spawn. Does that sound like fun if you die? Death has consequences right now is consequence is that people leave the game.
I know there a lot of old players who feeling like in old times when they started to play UO. I never played that game. I don't get nostaltic like others.
For me it was not possible to hold my friends in that game. They don't want to walk 20+ minutes without any progress, without any reward, without any fun.
I hope they will change the game 100% to make it more common accessable so not only UO nerds like it.
Thats our opinion and now you can start flaming. It doesn't matter ...