@muker Excuse me, uh, but I'm still not 100% what that means.
Can you give an example of something that a skilled player can do better than a novice?
Posts made by Nightcoder
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RE: Knowledge / Quests relations
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RE: יש פה ישראלים?
@grofire אתה החלטת אם אתה משתתף בקיקסטארטר? מעניין אותי אם יהיו ישראלים באלפא או בבטא.
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Knowledge / Quests relations
I know that this game attempts to avoid the need to grind a lot and that there's a knowledge system instead of a level system.
I would like to inquire though whether there will be certain quests (there are quests right?) or areas that require some sort of skill - anything you can't (or at least not advised to) do immediately when you begin.
What are the "benefits" of being a veteran? -
RE: יש פה ישראלים?
אכן יש.
אני רואה שעבר קצת זמן מההודעה האחרונה. אתה עדיין פה? -
RE: Haven't pledged? Want to upgrade, but not sure yet? Tell us why!
Hi! I'm considering pledging for early immortal (for alpha 1 and dev forum access). Right now my three major concerns are business oriented so I'll understand if you prefer not to answer.
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The low Kickstarter goal - While it is logical to begin with a relatively low amount to increase the odds of the KS succeeding, €116K is at best 10% of what's needed for an ambitious project like this. I'm sure there's a plan on how to get the remaining funds but I'd presume that if it were solid there wouldn't be a need for a KS anyway. I am pretty sure that the game will reach alpha but there's a long way from that to release so I do hesitate a little bit to spend €300 if I'm not at least somehow confident that it will eventually go out of beta.
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Maintenance - By its very nature an MMORPG needs to be maintained even after release and that also costs money - at the very least you need to pay to keep the servers up and running and eventually you also need to continue development (e.g. more areas, quests etc) so people continue playing. B2P is great for the players, after all everyone prefers to pay once, but that also means that there's no continuous stream of funds. The VIP membership is probably meant to cover that but I'm not sure that enough people will pay monthly for cosmetics, which may force a switch to other income models such as a paid subscription, expansion packs (i.e. only a subset of the world / quests is available to free players) or the dreaded P2W. It would help if we knew what is considered the least evil in this case. Basically I want to know that I'll be able to play the game for a long time.
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The use of the third part Spatial OS - I'm trying to read a little bit about it on Improbable's website but I haven't been able to figure out whether developers can run their own servers or whether they're forced to use Improbable's cloud servers, or in other words - How will the game be affected if they run out of business.
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RE: Stats / Characters retained from Beta / Alpha
@fibs Technologically there's no need to wipe everything each time. For instance, It's hard to imagine that an update can break selected names. Obviously there may be some radical changes (e.g. DB scheme change) that can make it very difficult to migrate old data, therefore wiping may make more sense, as the game is still in alpha anyway.
From a gaming point of view though it does make sense a little bit of sense since on each phase more people are allowed access (according to the Kickstarter) so it's more fair if you don't have to compete against people who have already been in the game for a while and made progress.
But then again - In alpha you basically want to test features so it's actually better to have some players that can perform more advanced... eh, stuff (I have no idea how to call that in this type of game). -
RE: Is the game will be F2P?And more?
I have to admit that I'm a bit concerned about that. Pay once is obviously best for us but it might eventually not be enough to keep the servers running.
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RE: Stats / Characters retained from Beta / Alpha
@specter Does phase mean alpha to beta or even alpha 1 to alpha 2?
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Stats / Characters retained from Beta / Alpha
When the game is released, will characters / guilds (and their stats) from beta / alpha / pre-alpha stages remain or will everyone need to begin again?
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Hi!
Well I'm kind of new, it's the first time I'm interested in a yet-to-be-released game. Hope it goes well