Hi @Prometheus. I've seen a bit of gameplay. But I have some confusion on the shader update you have done. It looks like all that was done was an added warm tone filter. Although, on your page there is a pic of some guy in ruins that is very saturated, akin to my edit. Is that what the game is now or was that pic edited?
In any case I think the most important thing is to make sure that there is contrast to things. In my opinion the pic with the ruins is the best looking one by far. (See pic below)
Posts made by MrTimo
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RE: New Shaders For Fractured
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New Shaders For Fractured
I think Fractured needs some new shaders or something. Everything still looks flat and blends in. Its all neutral grays kinda like the how the concept art is. Not a whole lot of contrast and I think the characters and items get lost in all the grays, browns, and greens. Nothing really pops. Idk. What are your opinions on this?
Check out my edit of it. https://imgur.com/a/txBvMyP
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Resources
How are resources going to be spread out? Will it vary on population or is it pre-set. Is this something that will matter more in beta than in alpha? Also, is there going to be a population cap difference per world?
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RE: Healing
Example: Leech spells work better on mobs than players. So I have to change that out. idk if thats true or not but you get the ides. lol
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RE: Healing
Healing isn't so much of spells as it is what role you choose. In that role you can play however you like. So lets say I do straight healing. Does that mean that I will be useless? No but maybe not the meta. That is to say classes are there but more as assigned roles you or a guild leader gives. I do see that people will need to mix it up. But how does that change when going into pve vs building it for pvp. I guess that's my question.
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RE: Healing
@Gothix Plus take into consideration on how healing will work for demons, humans, beastmen, pets, etc.. It might have different effects or buffs depending on race. But yeah I think there can be a somewhat dedicated classes if thats how someone wants to build. That's the whole idea of the system. Having the ability to choose where you want to lean more towards in that trinity.
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RE: Healing
@PeachMcD Yeah thanks. Its just something that was on my mind since I main healing.
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Healing
How is healing going to work in pvp vs pve? Will there be alot of different cleansing spells, buffs, etc...