As the topics says, I'd like to see an additional zoom-out when riding(not staying) horses.. Maybe aroud 30-50%? So if you reach a specific speed the max zoom-out increases a bit.. I find it sometimes hard to recognize things if the screen goes by so fast and therefore riding horses is sometimes exhausting... The world contains very interesting things I'd might want to collect but please give our eyes&brains a few seconds to recognize the stuff. What do you guys think about that?
Best posts made by Mius
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Additional Zoom-Out when riding horse
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RE: cant play right now something I bought?
Feel free to read the available news https://fracturedmmo.com/roadmap-to-early-access/ if you look at the dates you will see that the EA release of FO on Steam is planned to happen in between 1-3 weeks.
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RE: Argument for meaningful choice in crafting with time gates for a diverse economy.
I don't like the idea of restricting players.. crafting should use ressources and time but should not have other fences.
I think the concept of recipes should be deleted from the game at all. With the current implementation, the recipes will flood the market once everyone has learnt was he needs.. Changing the system to require even more recipes or reducing the drop-rate will not fix this problem.. it might only prevent players from getting the gear and setup they want and create frustration..
The game should be playable with one account.. pushing ppl into buying more accounts to be able to craft different items is the worst way I can imagine.. I also hate to be restricted to only 1 house per account.. but this is another to topic (some ppl already have multiple accounts, up to 6?! to be able to build more houses... this restriction is so stupid).
We should also keep in mind, that not all ppl can spend 3-8h per day playing FO. We need solutions that also allow casual players to be part of the world.
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RE: Patch Log - b.0.8f - Starfaring Wagons & Ultimate Legends
@Prometheus said in Patch Log - b.0.8f - Starfaring Wagons & Ultimate Legends:
Moreover, they have 2 enchantment slots instead of 1.
You mean imbue slots ?
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RE: Server War PvP Feedback
Please add a immunity timer/buff after a cc effect is gone so the same effect can't be applied again for like 7-8 seconds.. doesn't feel good to be root-locked and silenced the whole time
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RE: Move unclaimed plot graphics into separate map mode
Agree. I'd hide the visuals of the plot-borders and the markings on the maps per default and only show them when activating a house-mode or such thing.
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RE: Daily Message posting
when is Jacopo back? when news? when test? what new features? when 24/7?
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RE: Land / Plot Upkeep
I think in ether case i would store all the items the player had within his chests. Houses can be rebuilt but the stuff one owned is more difficult.. I like @Nordwulf 's idea to make this then accessible somewhere else.. maybe as chest's within the starter-town which are reserved for such use and only present the stuff the player actually had.. similar to the current bank.
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RE: House restrictions
NO. There are people that enjoy crafting and/or gathering more than the average player and it is simply not necessary to restrict players options there. If they want to have 4 Smelters on their plot why not?
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Add another row to the inventory
We have several more consumables than a year ago and with the introduction of alchemy players would probably collect more reagents than before.
Please add more space to the inventory!
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RE: We need STAT respec timer.
@Yalah said in We need STAT respec timer.:
that they eventually will stop being an option
I doubt it. Being flexible and able to adapt to new challenges/circumstances is part of the DNA of FO... keeping an option to respec the attributes doesn't harm anything and the dev's don't have to invest time into something that might lead to new problems(or bugs) again.
So yes. Please add at least a tooltip showing how many days/hours until the next respec.