@lyburnum Well, you have 3 world 3 gameplays thing, which caters to all kinds players from only PvE to harcore PvP. Then you have classless system, which will allow you more freedom in customizing you character than class system and of course unique knowledge system instead of level grinding. Almost all items in game should be player crafted. Except for starter cities, towns will be player founded, build, managed and maintained. Another game mechanics worth mentioning are temperature, which will affect you character and you will have to adapt your gear to it or suffer fatigue lost, hunger, interactive environment which you will be able to affect by spell or which will affect spells, procedurally generated maps/dungeons. Another thing i liked is that test are fairly close to each other which is pretty rare and they still manage to add new things to game between them, while having small team. They also frequently update game during tests based on people's reports. I hope this help.