i reported this a year ago.
Posts made by Kurbbie
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RE: Legends need to change
@Logain said in Legends need to change:
@Rife said in Legends need to change:
It's amusing you say this, well, you haven't been here for long and probably didn't read my previous posts on related subjects.
Most certainly.
Which validates my point, PvP for the sake of PvP is not the content. yes it is. Youre not the boss. You cant dictate what is fun and what isnt to people. -
RE: Legends need to change
@Clinion you should never be safe in a fill pvp game, thats the point. You start up something with materials youre risking to be attacked. There should be an announcement of the boss being summoned, which one, but not the location. That way the people who summon have some time and are ready for the pvp that may or may not come.
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Auto attack bug with certian skill/suggestion on magic combat improvement
Hello been playing several hours and found a bug. When you have the flame resist aura active and are using a magic staff your character will randomly shoot in a different direction, move, or do nothing sometimes. This only happens when right clicking while the aura is active with a magic staff.
A suggestion to make combat more fluid for mages is allow the skill to take precedent over the auto attack on a magic staff. I.E If I'm holding right click at distance then fire a skill, the skill fired should take precedent over the auto attack even if im holding right click. As it stands if you dont do it right you will have animations play and nothing comes out.
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Another open beta?
Will there be another open beta? I was wanting to try some of the PvP before i committed. There are many games coming out.
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RE: Cities, Permissions, Griefing
@GreatValdus i feel as if this is aimed because you dont want to be "griefed" what you call greifing i can a gameplay mechanic.
Think of this. Im a solo player and everything is hard to come by. So I sit in town and try to steal a stack of crafted things because i dont have the time or money to get my own.
Instead of preventing me from playing, enhance the situation so you can defend your spoils. Such as my above suggestion. Make the offender flagged for stealing. -
RE: Cities, Permissions, Griefing
@Prometheus Also you guys could try this idea.
If a smelter gets activated by another player while the original user is smelting, flag them for pvp for stealing. If they get ko'd in town while stealing send them to jail for stealing. Time would be dictated by the crime. It would create a gameplay situation for people who like to spec theives.
Just flag the offender for commiting a crime then the player/bounty hunter/possible police force in the city, can stop the offender.