Agreed, the field is much too narrow. I can understand wanting no camera control, but the current FOV just feels wrong for trying to play any distance based combat and it results in walking into aggro ranges without ever knowing something was near you.
Best posts made by Korlod
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RE: Why no camera control ?
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RE: UI Problems
On the subject of UI problems, please remember that some of us are colorblind. Highlighting things in red or simply using a palette of dark (or similar) colors makes it very, very hard to tell what’s what.