@Gothix said in [Poll] City Reputation System:
Each player could have reputation tied to any particular city, better reputation with particular city, he would have some discount at NPCs, and some extra options becoming available to him at certain reputation thresholds.
You don't need a system for this. If your trading with some random & they keep coming back, then give them a better deal.
Creating a visual system for something people are already going to do. That is just a waste of the dev's resources.
@Gothix said in [Poll] City Reputation System:
There could be several ways to increase (and decrease) base reputation with specific city. Base Reputation would then get additionally increased or decreased by temporary factors like... is player member of guild that's currently ruling the city, what is players karma, is player currently citizen of that city, and so on.
Having a reputation system with an NPC town would be nice, but when your dealing with real people you can't use a reputation system.
You wouldn't even be able to use a single system for a party or guild as not everyone in that party or guild would have the same exact opinion of whatever it is your testing the reputation of.