First and foremost the system should be setup when the party is created and tell you when you join the type of system that is set. if the system is to change it warns everyone and everyone must agree "yes" to change the system, if anyone votes no the system does no change. This is to reduce toxicity with people who try to steal stuff last min from bosses. When setting up the distribution it should be 2 drop boxs, one for items, one for gold. Item distribution~ Free for all = default Turn = Each kill is given to a player in turn. 1st body given to first party members. 2ed body given to 2ed player memeber. Party leader distribution = when someone loots the party leader will get a window to send the item to someone Roll = Need, green and pass rolling Gold distribution~ Free for all = default evenly distribution = everyone near the body gets an equal cut Party leader = gold goes to the party leader Roll = Need, green and pass rolling