It’s very difficult to compare a game in Alpha to a game that has been on full release for 2 years. Both games are sandboxes, Albion is fairly compact map wise while Fractured looks a lot bigger with huge expanses to explore. Housing is mostly open world in Fractured with player cities, in Albion you get individual islands. Gameplay wise the games are very different, with Albion favouring a linear progression with only combat skills available for change, where Fractures Knowledge system looks a lot more open allowing full customisation of your character whenever you like within reason n. Tl:dr - Very different games, both good, both interesting.