i totally agree with your "show off" suggestions
Posts made by ELPerro
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RE: Feedback of Sandbox MMO Veteran
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RE: Stag headdres
@GamerSeuss Well, i really understand what you are trying to say, but i do not think this is the right way to discuss this topic with this argumentation. With this logic we could also arg that a lot of Shaman mages "traditionally" also wear animal headresses and they of course use light or no armor at all.
"hey restrict things like field of vision, they are heavier than a cloth hood, thus restricting movement and causing some head strain."
By this logic then the wolf headreass should not give any "DEX" as it makes you slower and restrict your sight and senses, right? and in this game many archers use medium armors (hunter/rogue/hide sets, etc), so they would not want those "restrictions", right? do you follow what i mean?
Also any of the animal skins could be on a metallic helm and so be heavy too.In short it makes no sense to judge the utility of the headresses by "lore" or "real facts" because then the stats provided by them would not make any sense nor anything what i discussed above.
IMO of course.
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RE: [Possible bug] with Assassinate and a few other skills
this problem remains still unresolved. it is very annoying to try to play assassin this way. any updates about it?
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RE: Stag headdres
i really hate the fact that all headdress are made only for medium armor chars. they look and feel amazing (and have nice stats/effects) and it feels wrong not being able to use them as a light/heavy player. if the problem is that it would be "unbalanced" that light/heavy skills users benefit from those extra stats 8which IMO is not) then there should be a light/heavy version of those headdress but with different stats which do not feel "unbalanced/OP".
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RE: Fall Alpha Spotlight – Equipment Progression
very interesting changes