Spoletta — Today at 9:02 AM
Trying to find it. I'm starting to believe I imagined it.
Oh ok no, it was the tidbit in the bug fixes area of the last patch.
"The Political Atlas menu now only shows LAUNCH CONQUEST when opened via the Guild menu, since Guilds can only launch conquests on Hamlets – no raids or nation join proposals."
ok... good stuff, thanks for sharing.
This sounds like: a group of people in a guild but without a city of their own can, through the guild politics window, declare a conquest on any hamlet in game and conquer it.
I see this as a good thing for when the map is full but not all towns are active and some have decayed to rank 5.
yes, it opens the doors to zergs, but it still protects bigger towns. The zerg would have to find some other way to raid the town to reduce its rank before attempting the conquest
-since you can only raid from a town-
the only problem arises if the guild gets outside help for their 30 man team to conquer the hamlet. So a guild of 1 runs around challanging towns and their big city allies fill the ranks of the assault team.
if a player wants to be a merc, great, but they should not be able to be a citizen of a town and fight for another town/guild/ group. if you want to fight for a group, you should have to join it and abandon your claim on the other group.... tho i guess guild hopping could still be an issue.