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9. Death Mark Ability decrease outpoot damage, not icrease it.
- by the half of our weapon DMG
video: https://drive.google.com/open?id=1O_4jbiTgwv1W9LwUyv1ezztHtVQUUz0p
=======UPD=======
9. Death Mark Ability decrease outpoot damage, not icrease it.
video: https://drive.google.com/open?id=1O_4jbiTgwv1W9LwUyv1ezztHtVQUUz0p
1. Easy resource Duple
2.Mage_Armor(MA) Skill dos't work
3.Bleeding ability, armor dosn't reduce the DMG from it
* bleeding it's a phisical DMG over time but we dont have any resists or atributes to protect character from it.
4. World of Power: Heal did't work
* I just create a new character in 2.1.1c and his alility of Heling dosn't work. I mean nothing happen after a moment when i click on it or used hotkey.
Reloging and reenter in game dosn't help.
5. Warcry ability working on target even if it chance to resist was lucky
list itemI use my Warcry ability and one wolf proc resist, but... it also get slow effect.
Ok it was By disign
6.Сart theft
7. Character die when his Life convert to Endurance
8.Characters with the same names
Sounds weird....just because the value of HP in all games it's maxumum amount of hits wich u can get before you get down. Also the amount thats show to us how long we can fight before getting tired and could get a rest at campfire is more looks like "endurance".
idk why do you want to change this basics but its just make users confused.
PS: a very subjective opinion of alpha tester.
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10. UI HUD Endurance and Life attributes are confused with each other
I didn't found this bug before in our bug-list, btw its makes me wonder when i saw thats my Life numeric value is less that i see in Creation window.
https://prnt.sc/q4f7iq
That's the last update for this report, next time i'll make another topic.
PS: It was also nice if moderators say which form of bug reporting is better. Update or Topic spam.
Mana pots we need it, that's why i use my bow often than any skills.
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9. Character movement controller problem:
It should be hard to explain with my level of English, but i'll try:
As i right understad, our character's movements happen by the simple "point to point" system. I mean when i click to the surface my cursor create "a point" and my character move to it. And when i press and hold LMB, my cursor create a point every time in a certain period of time while i hold the LMB, right?
Movement while LMB is holded:
The moving of character looking very intermitten and stepwise. I maked a short video where 1st half i moving with holding LMB and a 2d half when i click only once. Best of all to see it, go through the river.
This system also generate a problems like when the movement of our character is interrupted while the cursor intersects with interactive objects like trees, stones, etc.
Video: https://drive.google.com/open?id=1a9lwCWBs37IA6Ek8pmzT-v_vhsI98RQY
1.Client Problem:
After i get DC due the promlems on my provider's side, ill got this(screen)
Logout Button didn't work, nothing happen, character missed.
https://prnt.sc/q44mxp
2.Mechanics:
3.Visual:
4.UI_Chat:
5.UI_Inventory_Crafting_Window_Filtres:
6.UI_Inventory_Crafting_IconsFade:
7.UI_Minimap artefact:
8.UI_Incorrect Endurance Regen Value:
SpatialOS link is cruttently unvaliable, I just found out about it. Someone know the reason?
@Specter oh, okay...
PS:can i see somewhere server status or any information about current maintenance?
Hi there!
Can i get some explains about my problem? (screens)