Id like to see a random building location, whereas you can build towns after a specific threshold away from a specific point on the map
Posts made by D1shwasher
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RE: Question about player building
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RE: I Want To Play A Game | Heigh-Ho | Screenshot Reveal
For the blood god! I shall find thy treasure
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RE: Demons will rule this game!
Blood for the blood god. The daemons will rule. All shall suffer. Bow down to the wrath of ZEPHYR
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RE: Suggestion / alignment weapons
That would work, but then the karma/alignment will be useless in all gameplay mechanics (as far as i'm aware), giving players less of an incentive to strive for an alignment (based on their playstyle)
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RE: OCEANS IN FRACTURED???
@target but what if you arent a magic user?
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RE: Question / Manipulative terrain?
@Specter Fair enough, Minecraft cities you can dig through, not siege XD
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RE: Suggestion / alignment weapons
Im not saying that it would be better, im just saying there would be different bonuses, because a good aligned dps could have poison debuffs instead of more physical attacks, it would change the style of your combat, not the strength of the combat itself
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Question / Manipulative terrain?
Is terrain going to be able to be manipulated, where you can dig into the side of a mountain and make a secret lair, or dig a tunnel to start your mining/refinery? It would be cool if so allowing for tiered cities/towns to be constructed like in the medieval era's, thank you for the response.
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Suggestion / alignment weapons
What i mean by alignment weapons is that dependant on your alignment, your weapons will be impacted, for example, a magic user could do black magic if a negative alignment is present if a positive alignment is present then white magic, a melee user with a negative alignment would be more aggressive than a positive trying to do as much damage as possible, yet positive could be defensive applying buffs/debuffs to you/opponent. This could also be good for character development allowing for each race to have its own set of abilities for diversity.
What do you guys think?
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RE: Suggestion / tribes (for humans)
@muker what are the narodami in skyrim?
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Suggestion / tribes (for humans)
Every different race has sub-factions, such as daemons have shadow/blood/hellfire and beastmen have Chadra/udoadra/Nheedra/Erwyrda, however, humans only have base human, these sub-factions have their own bonuses, which allows every faction to be different, however, for the human race, tribes could be implemented, allowing for humans to diversify into a specific role, this could also play into the lore aspect of the game, allowing for the homeworld Syndesia to be in conflct with itself, each tribe would have its own bonus and/or starting area, with a specific proffeciany in crafting/gathering (depending on where they start).
What do you guys think about this?
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RE: 💡 Suggestion | Extra Races?
For adding the new planets, they could say after (x amount of fighting) the demons/beastkin/humans tried making something that opened up a rift in the galaxy, allowing threats from around the universe to break into this realm?
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RE: Suggestion / Boats?
@Finland I meant same planet fighting, 2 cities on the same planet, for example, gives a new tactic to assault from, it seemed interesting at the time, and it sounded like a really good idea, just my execution of words was off.
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RE: Suggestion / Boats?
@Finland Teleports and stargates could be used for land attacks and just travel, but for general pvp wouldn't it benefit having this option, where you can't just teleport, allowing to split your armies for better tactics etc?
(I also phrased it wrong, i meant same planet fighting, not interplanetary)
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Suggestion / Boats?
Boats could be used for planetary warfare (same planet fighting), where if you own a coastal village/town/city you could build a boat that carries 20 people and then 200kg of gear/food/siege then assault across the waters, these could be adapted for visual depending on the race (blood gets a vampiric, shadow gets a ghastly etc) and then different classes of boats, frigate, destroyer, battlecruiser, each with their own bonuses and debuffs, frigates faster but weaker and holds less, destroyers are in between and battlecruiser are slow however hold a lot. I thought this could add diversity to siege battles allowing for waterfront sieges for more diversity.
What do you guys think?
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Suggestion / Caravans
Caravans could be used by merchants, farmers, miners, hunters, gatherers to move materials from one location to another, hiring bodyguards, which could be interracial, or just beast/demon/human depending, which they either pay for basic NPC guards, or hire player guards which would be more mechanical against human players. This would also allow the game to have a wainwright proficiency where you can sell your carts, each with its own unique style (per race) and strengths/ weaknesses.
What does everyone else think about this?
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What music do people listen to when gaming
what type of music do you people listen to? i listen to rock music but i want to know what works for others