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    Posts made by AlejoTheBear

    • RE: Cannot close the friend list on the cart

      if you just right click on the ground you lose the little + on the arrow which is what appears when you are adding something or someone to a list.

      posted in Bug Reports - Closed
      AlejoTheBear
      AlejoTheBear
    • RE: Craft Button for Primal Weave Scholar Gear Doesn't Work

      @GamerSeuss
      This is very not true for the Primal Weave considering I have a set on me right now. I made it last night in the starting town.

      posted in Bug Reports - Closed
      AlejoTheBear
      AlejoTheBear
    • RE: New Player Protection does not count knowledge points

      see my knowledge is displaying fine this morning, though it did stay at 0 all day yesterday as did the time, but now time is counting but only from when I logged in this morning.

      posted in Bug Reports - Closed
      AlejoTheBear
      AlejoTheBear
    • Ranged treants

      So when a Treant kills my fire totem it is able to auto-attack me from infinite range. It is pretty not great.

      posted in Bug Reports - Closed
      AlejoTheBear
      AlejoTheBear
    • RE: [QoL Suggestion] Packing Station Storage accessiblity with just one click

      You think a few clicks to slow people down is a good thing? I think its immersion breaking. When its time to single click it i pick up my phone to check texts or facebook or game notifications and wish what I was doing was over. There is no sense of achivement. There is no meaningful progression. Its just busy work like im back in elementary school. I hated it then and I hate it now.

      posted in Discussions & Feedback
      AlejoTheBear
      AlejoTheBear
    • RE: [QoL Suggestion] Packing Station Storage accessiblity with just one click

      Even better make these things all work similarly to upkeep or trading post where being on a horse with a cart lets you grab 1-30 all at once to put in or take out.

      posted in Discussions & Feedback
      AlejoTheBear
      AlejoTheBear
    • RE: Hm lets see what I want to enchant to my specific weapons

      @HoldOut this bit specifically kinda broke me in my head. like... just change one of the things to the element and it's great.

      And this is the first ive heard of eventually choosing which enchant you want.

      posted in Discussions & Feedback
      AlejoTheBear
      AlejoTheBear
    • RE: [Possible bug] when getting onto a horse buff from Verdant Regrowth disappears

      All buffs are actually. This happens with Inspire and Magic Absorb.

      posted in Bug Reports
      AlejoTheBear
      AlejoTheBear
    • Hm lets see what I want to enchant to my specific weapons

      Alright. Whomst the FUCK thought that giving all the specific damage type bonuses for enchanting the EXACT SAME typings was a good idea?
      Acid: Soul, Create, Chaos, Order.
      Cold: Soul, Create, Chaos, Order.
      Fire: Soul, Create, Chaos, Order.
      Magic: Soul, Create, Chaos, Order.
      Poison: Soul, Create, Chaos, Order.
      Shock: Soul, Create, Chaos, Order.

      fuck man...

      posted in Discussions & Feedback
      AlejoTheBear
      AlejoTheBear
    • RE: [FRAC-2272] 100% enchanted Morningstar shows +0% dmg increase

      It's a well commented on bug. enchanting an item that has a bonus from construction with that bonus again makes it go to 0.

      posted in Bug Reports - Closed
      AlejoTheBear
      AlejoTheBear
    • RE: Please fill up your Trading Posts!

      how does a local currency solve the issues of people not using trading posts currently?

      posted in Discussions & Feedback
      AlejoTheBear
      AlejoTheBear
    • RE: The City Monopoly Meta

      Yea I don't care what your guild specifically is doing.

      The city tech tree, when implemented, will be based on the city level which will encourage more citizens in one city than the minimum to claim and keep it from downranking.

      I hope that there is a set of reasons why spreading out and consolidation are both viable.

      posted in Discussions & Feedback
      AlejoTheBear
      AlejoTheBear
    • RE: The City Monopoly Meta

      Do... you guys know about the city tech tree that is supposed to come out? I feel like you guys don't know about the city tech tree that will be coming out.

      Also I don't think that only having one city should be the ONLY way to go. Keep it possible and have its own set of pros for people to consider and pick what is right for them.

      posted in Discussions & Feedback
      AlejoTheBear
      AlejoTheBear
    • RE: [FRAC-2278] Talent Master Wizard - Ricochet don't get triggered

      Dam knew I was forgetting something. Yea it didn't work for me either. I forgot to post though.

      posted in Bug Reports - Closed
      AlejoTheBear
      AlejoTheBear
    • RE: [FRAC-2272] Metal weapons losing stats

      the exact bug is items with a specific bonus getting set to 0 when trying to also enchant that bonus. so yes steel loses damage bonus when enchanting with damage, or durability, and primal scholars chest I think? loses will power bonus if you try and enchant it.

      posted in Bug Reports - Closed
      AlejoTheBear
      AlejoTheBear
    • RE: Player trades

      it was supposed to be and the devs know how much people want it I think.

      "The roadmap to Alpha 2 – Test 3 contained a few points that we didn’t manage to implement due to the unplanned addition of player militias.

      As mentioned on the forums, we wanted to get a couple of them live during this test, but couldn’t do that due to the list of bug fixes being much longer than expected and all our devs having taken vacation time in August.

      Don’t worry though, they aren’t forgotten. All of the following will be ready in the Fall Alpha!

      The Harbor Master, available only in a few selected coastal large cities, which allows players to teleport to any other functional Harbor Master.
      Minimap pins for party and guild members.
      Direct trading between players.
      An option to toggle combat mode manually.
      Spell and menu hotkeys rebinding."

      But alas I haven't seen any of these things working yet so /shrug

      posted in Discussions & Feedback
      AlejoTheBear
      AlejoTheBear
    • RE: Mage Staff

      Yea it is. Should say that in the item discription in game if memory serves.

      posted in Questions & Answers
      AlejoTheBear
      AlejoTheBear
    • RE: Toon got stuck outside Silk Road

      Yea its impassable. If I dont have a cart I just use the Relocate spell to hop up/down.

      posted in Bug Reports
      AlejoTheBear
      AlejoTheBear
    • RE: Just a small suggestion

      I feel like you never read the beastiary page, only scroll down to the abilities part? Because as is when you hit 100% knowledge you DO know thier weaknesses. Its listed out on the page. Its up to you to take advantage of it.

      posted in Discussions & Feedback
      AlejoTheBear
      AlejoTheBear
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