GoldenSaber [[GS]] (Human Mercenary Guild)


  • TF#3 - ENVOY

    Human Mercenary Guild

    GOLDENSABER

    Will have several Divisions, each dealing with certain types of problems:

    Division one: Bodyguard

    • Escorts

    Division 2: Private Police

    • Thievery investigation + Disciplinary action (DA)
    • Murder investigation + DA

    Division 3: Slayer

    • Preemptive demon slaying
    • Defensive demon slaying
    • Beast slaying - -increased price due to karma damage- -

    Division 4: Thug

    • Threats / shakedowns - increased price due to karma damage -

    Division 5: Agent

    • Taking on Contracts
    • Recruiting
    • Public Relations

    Division 6: Soldier

    • Cheaper than specialised, unique mercenaries
    • Tactical warfare
    • Focal point: teamwork

    Division X: Assassin

    • Anonymous killing
    • Extreme efficiency
    • Extreme price - Extreme pay

    Are we missing any Divisions? Please let us know.

    Interested in joining? Tell us why you'd be an asset.
    Don't be too original.


  • TF#3 - ENVOY

    Now putting research into how actual mercenary systems work in other games, and how they used to work irl.

    We're planning on giving regulated payment to active and hardworking mercenaries, so as to guarantee a job for people so desperate they're willing to put their life on the line for money.
    This will ofcourse be hard to realize, but this professionalism is ultimately what will make us different from other guilds.

    Will you prove a valuable asset to us outside of gameplay?
    Will you discuss improvable or alternative Disivions with me, or give me tips and ideas about anything GoldenSaber related?
    Then you'll obviously be appreciated operating a higher position in our guild.

    Join us, and make sure this guild can survive in the finished product of Fractured.

    UPDATE

    New Division:
    Division 5: Agent

    • Taking on Contracts
    • Recruiting
    • Public Relations

  • TF#3 - ENVOY

    Back in the day, mercenaries were used in war campaigns as well.

    States that became rich through means of trade, not war, would be at the mercy of military states were it not for the military power money can buy.

    You might have heard of landsknechts, notorious pike-men in their days.
    Arguably one of the best types of mercenaries there has ever been.

    https://www.britannica.com/topic/Landsknechte

    This highlights another Division we've been missing:
    The Soldier.

    UPDATE

    New Division:
    Division 6: Soldier

    • Cheaper than specialised, unique mercenaries
    • Tactical warfare
    • Focal point: teamwork

  • TF#3 - ENVOY

    A figure in the dark, out to kill you.
    Not out of vengeance for a lost friend, a desire for your belongings, or political conflict:

    He's simply paid to kill you.

    UPDATE

    New Division:
    Division X: Assassin

    • Anonymous killing
    • Extreme efficiency
    • Extreme price - Extreme pay

  • TF#3 - ENVOY

    Looking for someone outside of my real life to discuss things and ideas about the guild.
    My biggest question right now would be how to check and regulate our guild members.

    Would love to hear any ideas.


 

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