Slow combat vs Fast combat
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@prometheus no autos? does this mean there is no "base" attack such as a simple sword swing and that doesn't take up a skill slot?
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@lovechildbell said in Slow combat vs Fast combat:
@prometheus no autos? does this mean there is no "base" attack such as a simple sword swing and that doesn't take up a skill slot?
that would be an auto attack.
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Personally, I hate D3 and PoE style combat where you get in multiple attacks per second on crap mobs. That is just braindead grindfest relying on pure gear/build and insta-reaction spam fest. Endgame for these two games suck for me. I prefer games where attack speed isn't scaled too high and you're more able to maintain around the same attack speed throughout the whole game experience. However, I also like a decently fast paced combat that isn't too slow to the point where I can almost think of it as a continuous turn based skill exchange for isometric games. I think champions of Narroth (from videos I've seen) is fine for me. A bit faster would be fine as well, just nowhere near PoE and D3 would be fine really.