Hunting monsters is fun yeah, but i'm guessing on some terms that people don't want to endlessly hunt animals for food/fur/resources/etc. Other than the usual effectiveness of fishing rods and general hunting traps. I feel that there should be a variety of baits made specifically for an animal. Especially since trapping certain animals would be essential to farming.
As well as baits and traps for monsters should not last forever, and should be fairly close to the town/village/tribe, where you can reap the resources. What are some other people's take on this?
@loxreaten If you don't like traps, then what's stopping you to start a hare in a ball of fire? The game allows it with its knowledge system. You do not have to wait until the prey gets into your trap, you will pursue it and fry!
Could be fun, and it could be used, maybe, as a weapon I like to see my victims yelling because a bear trap got their leg