Alpha weekend bug report
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--aforementioned Assassinate,Rend,Blind is messed up due to auto attack
stacking the characters. To blind you got to step away out of the fight and
try again a few feet apart. Doesnt feel good as in gameplay.
--My Map is broken, I see only mob spawns and city symbols in front of an
empty background. Am I the only one?
--Hotspots marked as discovered appear as undiscovered after a while.
--At the end of the event my client crashed as the big brown golem explodes dieded animation.
--The DDos was noticeable but still playable in SEA, 250-350ms. It was a lot
better the day before the stress test. I had around 10 x connection loss error.
--Some mobs sometimes dont move.
--The Bosses at Bandit camp west get stuck inside walls.
--There is a small stone floating in the air that respawns right after picking it up. pm me for coordinates
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There was lots of 'mobs inside of rocks and under the floor also in the heartwoods ruins"