W
Ultima Online required 5 murder counts to go red.
Albion Online requires -20,000 reputation to lose access to yellow and red zones.
Current system would be similar to saying you get 5 murder counts, or getting -20,000 reputation, when deciding to go evil.
This is bad. This needs to be changed.
Suggested change:
Instead of immediately going to 0 karma when switching to Evil.
Lose 5,000 karma when going evil, instead of wiping out all your karma.