Since the Community Manager Arcahem said he will pay more attention to this post I'll take the time to write something else which is an idea that could be fun.
Think about the possibility of something fun that can be crafted in addition to the current system for content later on down the road. It would be pretty cool if we could make say horseshoes for our mounts that could say give a possible 5% increase to run speed on non-paved roads, and then a set that would increase the speed when hauling something like a wagon. There could be a set of horseshoes that would also give a slight increase to running on dirt roads. I think that there is a lot of cool directions that could be explored for mounts as the game grows.
This could eventually lead into our mounts being able to be outfitted with different barding. Now I understand that this is a stretch, but it would also be nice if there was a way to have banners for our guilds and crests that could be selected. This would give us the ability to mark wagons with it and horses, towns, and map town icons.
Would also be nice to one day see the ability to color our gear to make our guilded forces stand out even more in combat and while out in the deadly worlds.
Now to tackle the Recipe issue again lol.... Let's think about this... Recipes shouldn't be limited runs because the other mechanics in game keep items from flooding the market and causing problems. The ore nodes require several hours before being able to be farmed again... This makes it much harder to overwhelm the market to begin with. If the player base was much higher there could even be a shortage on metal gear and weapons due to this bottle neck. I feel only time with a populated server will expose the truth here.
For things like Leather gear and cloth.... Yes! Leather and Cloth can be found a lot easier in game than ores... this is why if I'm not mistaken leather and cloth gear durability wears out a little faster than metal gear. It isn't as often found on the front line of tanking combat and it's easier to get your hands on, so it doesn't last as long.
A smart player that takes PvP seriously and loots someone's gear can either sell this gear, use it, give it away, or let's think about this... Destroy It! Once it's destroyed it's no longer in the world to deal with or use. Nothing keeping a guild from using their hard-earned gold to buy overpopulated market items and then destroy them to keep things competitive. If they aren't the best at PvP then no worries the market will be constantly making sales to replace what they are losing.
This all boils down to let's not be quick to start changing simple things like recipes when there hasn't even been enough people on to truly see how it will all play out in the end. Let's focus the time and effort towards getting new content finished and placed in game. Fix things like broken bridges, and getting stuck inside objects while having to call for a team of buddies to help rig a way for you to get free since there is no one to help you unstuck haha.
Oh, the joys of being a supporter of a new MMO that is going to launch eventually. These are the times that are annoying now and will be bragging rights later on down the road when people buy this and jump in after its polished. Embrace the annoying times and give feedback to the Devs that's positive or a possible solution to a problem. I can assure you that they have plenty to deal with so let's not become additional problems for them because there is no patch that can be added to fix that issue. Only you can do that for you.
Happy Gaming to Everyone and looking forward to this game progressing!