then don't expect to have a game last.... If heavy armor doesn't get treated the same with skill quality or even skills that should be for them and not med/light like Static Pull then ppl will lose interest as so many already have.
In what reality was someone thinking lets give the glass cannons and classes that can't take on damage the ability to draw multiple enemies on to them so they can be one shotted by the group...... Come one use your brain... any kind of "Pull" should be given to heavy armor.... you can even take away the damage of the skill altogether. Heavy armor just needs a pull.
Even if Heavy armor doesn't get as many skills then at least make the skill tree more expansive and diverse. As it stands the itty bitty skill tree is a joke compared to other games. For the love of god don't take that in a way to say " hey, lets do away with the skill tree" lol cuz that's not what I'm saying. The idea of the skill tree and unique builds is by far the best path you can take for games like this and definitely the most favorable amongst real mmo, sand box, and survival gamers.