Besides, if the game has a competitive air, it could lead to e-sports. imagine how far it could go, I think the key is to meet the main needs of users and the continuous support of the game, I am of those who think that a simple game (without many effects and lights here and there) can be of the best as long as their balance and playability remain in the preference of the majority.
Best posts made by Pulpo
-
RE: The psychology of gaming