Hey guys,
So I pondered how to go about this and wanted to just share my experiences. I started MMO's in the days of Ultima online and pretty much been playing them since then. I wanted to list what I played for > 1 month.
UO - AC - EQ - DAOC - AO - E&B - V:SoH - Lineage2 - TSW - CoX - WoW - Aion - Conan - Horizons - EQ2 - SW:TOR - GW2 - ESO - RoM - FF11 - FF14 - LOTRO - Shadowbane
There were some others (Wildstar and such) but I wanted to shorten the list because I feel that less then 1 month isn't really enough time typically to consider giving the game a fair shake.
I find that games have become too "quick" over the years and there has been little motivation to "find adventure" and so it has been more then a little off putting. Something about logging in and knowing EXACTLY what you should be doing with your time and I guess the line gets blurred as to playing a game and signing onto a job. I remember when "hey I think I want to try a raid" vs "Shit I gotta go get AOTC so that I can use the finder and be considered for a slot so that I can get my ilvl up" I also want to qualify that I do not have a problem with raids - I do consider the feeder pellet method of design where your "task list" is given to you when you login, it feels like a chore.
I realize some people do not want to waste their time; so how do you figure is the best way to balance a organic game play experience (which this game appears to be offering) versus a skinner box that seems to have become prevalent in current game design for MMOs?