Class quests would be hard in a game without classes but still kinda possible I guess. You could have a group of quest givers that has the same goal achieved by different means. Say one path would be great for an archer but straight murder for a melee class. Another would have monsters only capable of being defeated by opposite elements or creatures weak to undead magic. You would have to talk around and find the path best suited for you and your rewards would benefit that style of play. Some people will have multiple paths to choose picking the quest based on the reward and others might only have once choice. Dynamic quest givers could also be possible and picking the reward would pick the path. Will be interesting to see where things like this go.
Best posts made by Mazikar
-
RE: Quests for classes
-
RE: The Hype is building; can you feel it?
I am want to hear that everything is going to plan before I get my hype engine powered up. There has been silence, and that means they are working hard, so when they pop in here with an update... then if it is good news.... I will pour nitrous in the engine
-
RE: How much time will you spend playing?
I wish I could see the future but if the game launches when I am in a lull it can get some serious action. If however I am playing other games it will get its time, around an hour or so, enough to get some stuff done and build progress. I am sure if it is as good as it should be it might even clear out other games time. I will no doubt play the heck out of it, I tend to obsess over one game until I find another.
-
RE: Post Kickstarter Funding is Going Well
Now that AOC has decided to make their game a battle grounds game I hope more of their players looking for a a more traditional RPG come this way. I would post on their forums but the developer decided to take the forums down and force the players to use discord. I refuse to use discord so I gave that game the middle finger, they also took away about 100 referrals (just shy of $1k to me at their promised 10%) claiming that in the transition they were "lost". Shady stuff, pretty upset about it, haven't been playing much in games for the past week, just a little Star Citizen to make some videos and calm me down. Anyway... just had to vent. I feel better.
Cheers!
-
RE: Games Without AH
I think you should be able to make your character stand in a AH while you are offline and sell your goods. With this option you get 100% of the revenue but you have to pay the auction house a flat daily fee for stall rent. You could also hire a npc to sell your wares but they would take a % of each sale as well as having to pay for a stall rental.