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    Lifeburn

    @Lifeburn

    TF#1 - WHISPERER

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    TF#1 - WHISPERER

    Best posts made by Lifeburn

    • WASD movement.

      I mentioned this in the discord, and it was met with a few who really like this, and one that seemed heavily against it.

      I would like to see more keyboard versatility, support for keybinds would be really nice.

      I would also LOVE to have WASD movement, while maintaining the requirement to aim with the mouse pointer. Some might agree, or disagree, i however think the option to move either way, via mouseclick or keybinds would be phenomenal in making this easier to play for some who are used to that movement type, while still allowing those who prefer the mouseclick "LOL" style movement to play as they like.

      I hope this would be considered down the line.

      posted in Discussions & Feedback
      Lifeburn
      Lifeburn
    • Played a few of the open tests

      Finally bought in. So i guess its time to sit here and fiend for the next testing period lol

      posted in Welcome to Fractured
      Lifeburn
      Lifeburn
    • RE: WASD movement.

      I feel it would be a hugely positive addition to the game.

      posted in Discussions & Feedback
      Lifeburn
      Lifeburn
    • RE: Can't wait for the game to fully release!

      its very simplistic in some ways, which makes it fun.

      however it has some pretty interesting systems behind the scenes, i like it so far

      posted in Welcome to Fractured
      Lifeburn
      Lifeburn
    • RE: Played a few of the open tests

      Thanks 🙂

      ive been doing the mmo thing since original UO, so the game in some ways feels like home 🙂

      posted in Welcome to Fractured
      Lifeburn
      Lifeburn

    Latest posts made by Lifeburn

    • RE: Feedback/Why I've stopped playing

      @Jameow I mean, thats why you limit risk by going as a group? I mean i take risk all the time when farming stuff, and if i get ganked with 20k gold and 10 dragon souls on me, i kinda set myself up for fail.

      Most peoples gear isnt going to change much based on what they are fighting. Builds adhere in most cases to specific armor sets, and you can tab between 3 different weapons to change your damage up.

      What you want, is that noone be allowed to gank you, thats just not going to happen, its not feasible. In a game where resources farmed = power and strength for guilds when taking cities and such, you can bet some guilds will be looking at locking down and controlling resources. Its not even a GVG thing, preventing acquisition or limiting the ability of some guilds to get things that only exist in a specific area also turns into opening a trade market for these things.

      When the games much more populated, it wont be a single solitary person in a camp somewhere for hours on end where they see noone. Someone gets ganked they are going to make noise, people will know where they are and there is no instant travel to safety for them.

      you dropping 10k worth of mats vs them potentially dropping a 250K set of enchanted gear is pretty nuts.

      posted in Discussions & Feedback
      Lifeburn
      Lifeburn
    • RE: Daily Message posting

      this still a thing?

      posted in Off Topic
      Lifeburn
      Lifeburn
    • RE: Feedback/Why I've stopped playing

      @Jameow said in Feedback/Why I've stopped playing:

      The PvEer is taking all the risks.

      I disagree here, the PVPer can drop their actual gear. Thats a pretty hefty risk.

      Getting pkd right now in game is almost nonexistent, because theres really only one or two people who actively run around red.

      When it comes to things to do, i can understand this, once you max out a couple characters, it gets to be a repetitive cycle. I am sure in time this will change, keeping in mind that when it comes to games like this, the majority of "content" is player made.

      posted in Discussions & Feedback
      Lifeburn
      Lifeburn
    • RE: A Rant on Crafting and market economy problems.

      @dracokalen The reason most things dont sell, is because people are making them for themselves, or have a guild person that makes their items for them, and they grind or buy the mats.

      Braavos is consistently selling bows in the marketplace, and they do sell.

      posted in Discussions & Feedback
      Lifeburn
      Lifeburn
    • RE: A Rant on Crafting and market economy problems.

      @OlivePit said in A Rant on Crafting and market economy problems.:

      Item durability is so high they never get replaced

      as someone who has broken multiple sets of hunter armor and replaced bows constantly, i completely disagree.

      If your armor isnt wearing out, youre just not playing that much. I tear through the gear.

      posted in Discussions & Feedback
      Lifeburn
      Lifeburn
    • RE: Why don't you open a test server for the packs

      I would love a more persistent testing world, but the reality remains, most games dont have this till they get to beta.

      Test should be soon, itll run long enough to run right into the Alpha 1 test of another game i am in, so this works out for me.

      posted in Discussions & Feedback
      Lifeburn
      Lifeburn
    • RE: Daily Message posting

      👷

      posted in Off Topic
      Lifeburn
      Lifeburn
    • RE: npc cities

      definitely need banditopolis

      posted in Discussions & Feedback
      Lifeburn
      Lifeburn
    • RE: Nekrage's Community Award Program!

      Thats nifty

      posted in Discussions & Feedback
      Lifeburn
      Lifeburn
    • RE: Can't wait for the game to fully release!

      its very simplistic in some ways, which makes it fun.

      however it has some pretty interesting systems behind the scenes, i like it so far

      posted in Welcome to Fractured
      Lifeburn
      Lifeburn