@Kralith Educate me then. How much is the upkeep for your town and how often? Also, as for housing a one time 1,000 gold fee is not a substantial enough gold sink to slow down inflation.
Posts made by Kraxis
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RE: Gold Sink and Inflation
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RE: Refunding KP from Abilities
@Kralith You are just being argumentative for the sake of being argumentative. Who cares dude. If the devs don't like my suggestion they will just ignore it. Just because you don't like an idea doesn't mean others won't.
There's nothing exploitive about being able to respecialize your character almost every game I have played allows this. I can't name one that doesn't.
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RE: Refunding KP from Abilities
@Kralith The point of this section is to give feedback to the developers based on the current state of the game. Obviously, they can add more to the game based on feedback from their player base, otherwise the developers wouldn't direct our suggestions to this forum.
At this current time KP is capped. My suggestion is to allow us to free those abilities so we sont have to be so careful. Changing your build is not abusing gameplay mechanics.
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Refunding KP from Abilities
In regards to KP there seems to be a maximum limit. Once you have unlocked all resources, killed all creatures to 100%, killed all legendary creatures, visited every city/city resource you will be capped.
However, if during your adventures you have "unlocked" certain abilities and no longer need those abilities because your build concept has changed you are at a net loss in KP.
Please allow us to "lock" back "unlocked" abilities to refund our KP so we can use those in our final builds.
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RE: Attributes reset (Requested Feature)
I second this. Please make this a thing
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Gold Sink and Inflation
From the information that I have been told by other testers, there seems to be a limited amount of gold sinks in game. What I mean by a gold sink is a system that takes currency and flushes it down the proverbial "drain". In essence it takes that money completely out of circulation.
To my knowledge there is only 1 such system that does this and that is taxes. Apparently the harbors only transfer the paid money from use to the governor's pockets. Which makes it a capital gain and not a gold sink. Maybe change this to a gold sink as well to help.
I would love this game to have many more gold sinks in other forms than taxes. This will help stabilize the economy and keep the value of goods and commodities at a reasonable value. Otherwise I fear there will be millions of gold in circulation within a few months of the games launch.
Possible options could be rare highly costly housing upgrades like furniture, rare house deeds, statues, armor/weapon skins, mount skins etc.
I am sure many other ideas could be made that I am not thinking of.
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[FRAC-2355] Poison Strike does not work with medium armor
Poison Strike does not work with medium armor despite the tool tip saying that it does.