@Jignutz again, this is not the same. I want open world 1v1 full loot encounters.
Kappler
@Kappler
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RE: Solo pvp areas
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RE: Solo pvp areas
@Gothix Well, it'd be like runescapes system. where if you're in combat with 1 other person, more cant attack you at the same time. So you'd take 5 1v1s. You see what I mean? this is much better than being 5v1d all at once
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RE: Solo pvp areas
@spoletta As for the coding, I know nothing about coding, but if 2004 runescape can do it, surely someone else can figure out how.
As for your other things, not sure about what resources to put in those, maybe other people would be willing to input their ideas on this.
But, on the last part you said about 1v1 in controlled environment is better, it just isn't. I play albion online, and being forced into doing corrupted dungeons (the controlled 1v1 instanced pvp) sucks. I do it, because it's the only choice I have. But i'd MUCH rather to be encountering 1v1s in open world pvp. Just much more fun this way. I don't know though. Id just love to see something like this exist. -
RE: The decision for public vs citizens-only crafting stations should be made by Governors, not Dynamight
@Nekrage Solo players shouldn't be able to progress in end game? LOLOL what?? Do you want to gatekeep this game from the tons of small scale/ solos that will play??
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Solo pvp areas
Now, please have an open mind on this before the zerglings/gatekeepers come comment and instantly say "no" or "doesn't work this is an mmo". I think a portion of the map (doesn't even have to be big) similar to runescape where its single target pvp only would be a nice idea. Zergs have many times completely killed off many mmo's ive played, and don't want to see that happen with this game as well. If you're going to comment saying no, atleast provide some legit reasons as to why not? It appeases both solos and groups. Groups can go zerg wherever they want, and solos can atleast have ONE place they can go to to get some pvp and not be zerged the entire time. You keep both parties happy, means more potential players staying in the game.