I've been in a scenario where I fought 1vX against blues and won the initial fight (getting no loot because they only dropped bandages and herbls because blues and neuts dont drop gear wtf). These players immediately spawned in the nearest town and ran 5 minutes back to me.
One of them stayed on me auto attacking to stop my horse being drawn and escaping after having fairly won the fight the first two times whilst his friends constantly kept respawning and throwing themselves at me over and over with the same gear because they never lose it!.
I won the fight ten times over before they beat me through ATTRITION but ultimately I'm punished because the blue players have unfair advantages against reds allowing them to have infinite lives in a fight by just riding back to the location they died at and re-engaging without consequence.
Why can a blue player spawn in a red town?
Why do blue and neutral players keep their equipped items?
At this point in the game there are two pve planets/races. PVP in human world is not going to work. you might as well remove PVP if these issues are not going to be fixed.