Limited use recipes are a terrible idea. Yes the value of recipes declines over time as the market becomes saturated, but this isn't the issue that needs to be solved. The issue that needs to be solved is the randomness by which you acquire recipes. There are over 70 individual recipes for items already and it is a random chance to receive one of those from any t4+ mob.
Most players will only be interested in 2-3 weapons and 1-2 armor sets, this means the large majority of recipes they receive have no use to them, except to sell to other players. The only reason the market gets saturated is because most recipes are useless to the person who it dropped for.
Specific recipes should drop from specific mobs so they can be target farmed.
We do not need scarcity of recipes by adding limited used, crafted items already have scarcity due to material requirements and durability.