video of the race will be posting a full video edit on this post in future so turn notifications on!
Best posts made by BroHeim
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Had a footrace with (Specter *God). Who won you decide!
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Fractured Alpha Day 1 Highlights!
These are some of my day one alpha highlights from my stream! i have more footage and videos coming but i am having a problem with my editing software once i get new software ill be posting better footage! Enjoy
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Wiki Discussion
Hey guys im trying to post the Starleaf Guilds Monster skill/item drop on the wiki but im running into abuse warnings. All im doing is linking the people who worked on it to give the proper recognition to those who put hard work into this. Could i have a mod help me out with this i am new to all of this forums and wiki stuff so
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Please help
Hey Dev Team,
My house in Starleaf Dale is bugged and i cant get into it there is a barrier on both doors. When you respawn into the house you have to glitch your self through the door to get out and sometimes it wont even work. Also the road north of Starleaf Dale, the terrain is considered a cliff and we can not go up our down it. -
Should there be limitations for class specialization?
I have seen the post about how the wisps should be removed or Nerf due to them being immune to most physical attacks. Based off of that I believe that there would be more of a diverse play style to leaving certain enemies that have specific play style base stats (DEX,STR,INT) to be more difficult for each respective class to kill. i DON'T think a warrior should have teleport, and same goes for a mage knowing frenzy. Now i'm not saying take it away from them but to make it harder or easier for them to learn based off their respective stats. So if a high (INT) character kills a wisps they have a easier time getting teleport then a high (STR) character. Same goes a character of high (STR)character a mage would have a more difficult time learning those skills if you have lower (STR) character.