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    Taintedsteel

    @Taintedsteel

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    Best posts made by Taintedsteel

    • Communication is Key for Supporters

      I am not here to bad mouth this game or its developing team. I am here however to shed a little light onto a subject that doesn't seem to be getting attention.

      Communication

      Let us all be straight shooters on this... Trying to figure out what the Dev's are struggling with or are trying to work on for us to get our hands on is rather difficult. I have seen the population in game at well over 1,000. Now days the population is becoming very low which is actually the reason for a lot of in game mechanics not "working as intended". If the Community was better informed of current challenges and setbacks that are presenting a problem I'm pretty sure the majority of us will understand and not be so quick to bail or complain. In addition to that if there was also an idea of what the team is currently working on or tinkering with, and your supporting community was being updated you might find much better reviews from various sources. It is sad that the gaming community is so fast to flame a game that isn't even in a launched version, and we quickly forget that we paid for a game filled with things needing to be worked out and new mechanics and content provided.

      This all boils down to the player base is needed as much as the developers in order to be as successful as possible for both the players and the group running the show. If we keep our expectations realistic and support each other with much needed communication the reviews should get better over time. The company will start making more money from new sales, and better content being pushed into the game.

      I know my words are simply just that however like it or not there is some very real truth in them. I certainly hope we start seeing better feedback from the dev's, and we as the supporting community can give these guys the support needed to release the game we all paid to have delivered.

      I wish you all the best, and look forward to playing this game with you all!...

      posted in Discussions & Feedback
      T
      Taintedsteel
    • RE: Communication is Key for Supporters

      After reading the other replies to the original post I felt like I should write an example of what I am talking about so that if a member of the Dev team sees this they might understand better...

      Example of Community Follow Up

      Good Afternoon Factured Community,

      Here is a look at some of the ideas and challenges that we are working on and trying to fix and make the game run smoother for us all.

      Let's discuss the all too well-known bridge issues we are having on the Wildfolk side of things... We are currently trying to tackle this issue that is being talked about and have had a few snags with the way the patch is reacting on the test server. We plan to have this issue resolved for the most part in the patch to fix it which we hope to have out by the end of the month. Please keep in mind this could be delayed should another issue arise before releasing the patch.

      On another note we have been having a blast playing with the new portal mechanic on the test server and feel like you will all certainly enjoy seeing this much awaited part of the game being put into play. As things are right now it seems to be working smoothly on the test server and we hope to release this amazing new content next Friday.

      Thank you all for your continued support and we look forward to growing together along this wild ride!

      Fractured Dev Team

      • This is not a perfect example however it is a simple one...
      posted in Discussions & Feedback
      T
      Taintedsteel

    Latest posts made by Taintedsteel

    • RE: Communication is Key for Supporters

      After reading the other replies to the original post I felt like I should write an example of what I am talking about so that if a member of the Dev team sees this they might understand better...

      Example of Community Follow Up

      Good Afternoon Factured Community,

      Here is a look at some of the ideas and challenges that we are working on and trying to fix and make the game run smoother for us all.

      Let's discuss the all too well-known bridge issues we are having on the Wildfolk side of things... We are currently trying to tackle this issue that is being talked about and have had a few snags with the way the patch is reacting on the test server. We plan to have this issue resolved for the most part in the patch to fix it which we hope to have out by the end of the month. Please keep in mind this could be delayed should another issue arise before releasing the patch.

      On another note we have been having a blast playing with the new portal mechanic on the test server and feel like you will all certainly enjoy seeing this much awaited part of the game being put into play. As things are right now it seems to be working smoothly on the test server and we hope to release this amazing new content next Friday.

      Thank you all for your continued support and we look forward to growing together along this wild ride!

      Fractured Dev Team

      • This is not a perfect example however it is a simple one...
      posted in Discussions & Feedback
      T
      Taintedsteel
    • RE: If you make blueprints not permanent i fcking quit this game !

      Since the Community Manager Arcahem said he will pay more attention to this post I'll take the time to write something else which is an idea that could be fun.

      Think about the possibility of something fun that can be crafted in addition to the current system for content later on down the road. It would be pretty cool if we could make say horseshoes for our mounts that could say give a possible 5% increase to run speed on non-paved roads, and then a set that would increase the speed when hauling something like a wagon. There could be a set of horseshoes that would also give a slight increase to running on dirt roads. I think that there is a lot of cool directions that could be explored for mounts as the game grows.

      This could eventually lead into our mounts being able to be outfitted with different barding. Now I understand that this is a stretch, but it would also be nice if there was a way to have banners for our guilds and crests that could be selected. This would give us the ability to mark wagons with it and horses, towns, and map town icons.

      Would also be nice to one day see the ability to color our gear to make our guilded forces stand out even more in combat and while out in the deadly worlds.

      Now to tackle the Recipe issue again lol.... Let's think about this... Recipes shouldn't be limited runs because the other mechanics in game keep items from flooding the market and causing problems. The ore nodes require several hours before being able to be farmed again... This makes it much harder to overwhelm the market to begin with. If the player base was much higher there could even be a shortage on metal gear and weapons due to this bottle neck. I feel only time with a populated server will expose the truth here.

      For things like Leather gear and cloth.... Yes! Leather and Cloth can be found a lot easier in game than ores... this is why if I'm not mistaken leather and cloth gear durability wears out a little faster than metal gear. It isn't as often found on the front line of tanking combat and it's easier to get your hands on, so it doesn't last as long.

      A smart player that takes PvP seriously and loots someone's gear can either sell this gear, use it, give it away, or let's think about this... Destroy It! Once it's destroyed it's no longer in the world to deal with or use. Nothing keeping a guild from using their hard-earned gold to buy overpopulated market items and then destroy them to keep things competitive. If they aren't the best at PvP then no worries the market will be constantly making sales to replace what they are losing.

      This all boils down to let's not be quick to start changing simple things like recipes when there hasn't even been enough people on to truly see how it will all play out in the end. Let's focus the time and effort towards getting new content finished and placed in game. Fix things like broken bridges, and getting stuck inside objects while having to call for a team of buddies to help rig a way for you to get free since there is no one to help you unstuck haha.

      Oh, the joys of being a supporter of a new MMO that is going to launch eventually. These are the times that are annoying now and will be bragging rights later on down the road when people buy this and jump in after its polished. Embrace the annoying times and give feedback to the Devs that's positive or a possible solution to a problem. I can assure you that they have plenty to deal with so let's not become additional problems for them because there is no patch that can be added to fix that issue. Only you can do that for you.

      Happy Gaming to Everyone and looking forward to this game progressing!

      posted in Discussions & Feedback
      T
      Taintedsteel
    • Communication is Key for Supporters

      I am not here to bad mouth this game or its developing team. I am here however to shed a little light onto a subject that doesn't seem to be getting attention.

      Communication

      Let us all be straight shooters on this... Trying to figure out what the Dev's are struggling with or are trying to work on for us to get our hands on is rather difficult. I have seen the population in game at well over 1,000. Now days the population is becoming very low which is actually the reason for a lot of in game mechanics not "working as intended". If the Community was better informed of current challenges and setbacks that are presenting a problem I'm pretty sure the majority of us will understand and not be so quick to bail or complain. In addition to that if there was also an idea of what the team is currently working on or tinkering with, and your supporting community was being updated you might find much better reviews from various sources. It is sad that the gaming community is so fast to flame a game that isn't even in a launched version, and we quickly forget that we paid for a game filled with things needing to be worked out and new mechanics and content provided.

      This all boils down to the player base is needed as much as the developers in order to be as successful as possible for both the players and the group running the show. If we keep our expectations realistic and support each other with much needed communication the reviews should get better over time. The company will start making more money from new sales, and better content being pushed into the game.

      I know my words are simply just that however like it or not there is some very real truth in them. I certainly hope we start seeing better feedback from the dev's, and we as the supporting community can give these guys the support needed to release the game we all paid to have delivered.

      I wish you all the best, and look forward to playing this game with you all!...

      posted in Discussions & Feedback
      T
      Taintedsteel
    • RE: If you make blueprints not permanent i fcking quit this game !

      Recipes aren't the issue it's the fact there are not enough players in game to make things function as intended. In a game where items wear out there is no point to limiting the ability to craft them. No point in trying to consume a lower tier item just to make a tier 2 or so on. Leave the recipe system alone and lets figure out how to fix the real problems...

      It would be majorly beneficial to everyone if we had an actual idea what sort of things were currently causing the biggest issues for the devs, and if something is holding a patch or mechanic from being added just let the community know. I mean we are paying to support creation of the game and it's in early access now. Keep your player base informed and we will carry you to the launch... Leaving people in the dark and guessing only leads to people jumping online trying to make the next negative viral video to trash yet another potentially good game from getting the support it needs.

      I'm sure in a matter of minutes my reply will get some sort of a negative comment so let them roll in lol.... Just remember we all paid to play, so we are the support... Don't kick the chair out from under you and expect not to hit the floor...

      I love this game, and the people I have met playing it are actually a breath of fresh air!

      posted in Discussions & Feedback
      T
      Taintedsteel