Orbs & Future Changes



  • Hello,
    I wanted to give some feedback and potential solutions to orb progression for the average player as it feels a bit discouraging at present.

    You could change orbs in a way to make them apply to different schools. Either orbs that are based on the primary stat, group skills into some other orb groups where orbs cover multiple trees.

    You could also make orbs all purpose “knowledge” orbs. Or make orbs have some sort of exchange rate of two to one. It would take the sting out of getting an orb and finding out it is a … mace orb for example.

    As it stands, the amount of orbs or gold to farm to purchase orbs necessary to advance are so daunting in terms of time to achieve.


Log in to reply
 

Copyright © 2023 Dynamight Studios Srl | Fractured