Primal Form Buff
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While in Primal Form, you are unarmed, but the Primal Form allows your claws to count as any one-handed melee weapon. This means you cannot get any stats from your equipped weapon or shield, but you can use abilities from any weapon school (as long as you meet the other requirements).
If you wanted, you can use the elemental Touch abilities for your auto attacks and, say, axe abilities while in your Primal Form. The problem is the various elemental touch abilities cannot be used at the same time as the various "Ready Strike" abilities.
For example, if you used Burning Touch it would cancel any of the following abilities:
Counter Strike
Bleeding Strike
Concussive Strike
Crippling Strike
Debilitating Strike
Disrupting Strike
Double Shot
Heavy Blow
Lethal Strike
(possibly others)With two additional Primal Forms coming "soon," it would be cool if the various elemental Touch abilities were changed so that you could use them at the same time as you used the Ready Strike abilities. That would help unlock some new build choices and give a buff to Primal Forms which, basically, no one ever use.
(This would only effect Primal Forms because of how their "claws" work. It wouldn't buff any weapon schools.)
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I've been working with Spoletta on possible bugs related to using Touches and Strikes at the same time while in Primal Form. I think they're handling the bug report (if not I'll post it separately).
Today I found out some new info that makes me think that when the "Primal Form claws count as any 1h weapon" part was added to the game, no one considered whether or not it was ok for Touches and Strikes to be used at the same time while in Primal Form. (Because it was actually impossible for them to be used together before.)
So yea, maybe this isn't a buff request, but rather, "please decide whether or not Primal Forms should be allowed to use a Touch ability as the same time as a Strike ability." (My opinion is still that it should be allowed. It's a good buff for unarmed and Primal Forms.)