Mobs behave nonsensically
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At Goblin Hills, sometimes not only the goblins but also the wolves ran in one direction (to territory end) and back again.
First, it looked completely abnormal and it kept repeating itself. Than, the mobs passed me without noticing me.
I would suggest that the mobs stop their retreat if you re-enter their territory. And, that they change their direction towards the enemy who comes closer.
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100 % this is it:
Fixed a bug that would sometimes make dash spells deal damage to enemies in a huge area around the caster, which would pull all monsters hit to the caster. The fix we've implemented is quite "hacky" though, we're still investigating a proper solution.