@specter said in 4th planet of angelics: harsh PVE, banned PVP.:
@wolfkomodo46 Beastmen cannot change their alignment on Arboreus so there will be no such thing as betrayals.
Well thats depressing.
@specter said in 4th planet of angelics: harsh PVE, banned PVP.:
@wolfkomodo46 Beastmen cannot change their alignment on Arboreus so there will be no such thing as betrayals.
Well thats depressing.
@target I was and I worded it very poorly I should have said "why don't they just have another animation for when you miss instead of cutting the attack animation short when you properly animation cancel?"
As for your question you have feints by adding in moves that are feints. IMO I'm more against the whole idea of cutting short an animation that locks you into that move (as channels can be slightly different) as its pretty much the same thing with hit boxes and animations.
@jetah said in 4th planet of angelics: harsh PVE, banned PVP.:
@gothix said in 4th planet of angelics: harsh PVE, banned PVP.:
@Mae your PvP banned world already exists as a very large safe zone on Arboreus, where there will be no PvP (not even minor annoyances), no caravan raiding, etc.
except those demon invasion but whatever.
Or beast men turning evil!
@target why don't they just have another animation for when you miss instead of cutting the attack animation short?
Only things that should take months to craft would be large things like some siege weapons and buildings, plus gear shouldn't take a day to craft. So what does it matter if your gear is looted if you can remake full sets in let then a day?
That night time is hella dark, torches are almost a must.
the only acceptable reason is cus cats
I'd like some mini game esk stuff for crafting
map builders are a good way to make a great game, plus if we go even more neverwinter and add player made quests/stories I'd be hyped
@albuswolfer As far as I remember but not every skill will use mana.
@gothix Fair. Things could be "working as intended" if int/magic/whatever is op