@spoletta For mobs with a rating of 8 or above, only teams that cause more than 50% damage should have the right to collect loot.
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Marlowe
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RE: Arborean PvE loot rules
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RE: Let's talk about recipes
Maybe hange the way weapon blueprints are obtained, allowing monsters to randomly drop, allowing players to purchase from NPCs or towns using some currency accumulated by killing monsters.
This will avoid excessive randomness, such as a solo street rat player struggling to obtain a recipe for a staff.
Of course, this will result in many weapon drawings not being exchanged, such as many magic wand drawings. (But the problem lies in the design, they are too useless)