Navigation

    Fractured Forum

    • Login
    • Search
    • Recent
    • Tags
    • Users
    • Groups
    1. Home
    2. deltus
    D
    • Profile
    • Following
    • Followers
    • Topics
    • Posts
    • Best
    • Groups

    deltus

    @deltus

    2
    Reputation
    5
    Posts
    2
    Profile views
    0
    Followers
    0
    Following
    Joined Last Online

    deltus Follow

    Best posts made by deltus

    • Player spawn locations during pvp combat is a big issue.

      I've been in a scenario where I fought 1vX against blues and won the initial fight (getting no loot because they only dropped bandages and herbls because blues and neuts dont drop gear wtf). These players immediately spawned in the nearest town and ran 5 minutes back to me.

      One of them stayed on me auto attacking to stop my horse being drawn and escaping after having fairly won the fight the first two times whilst his friends constantly kept respawning and throwing themselves at me over and over with the same gear because they never lose it!.

      I won the fight ten times over before they beat me through ATTRITION but ultimately I'm punished because the blue players have unfair advantages against reds allowing them to have infinite lives in a fight by just riding back to the location they died at and re-engaging without consequence.

      Why can a blue player spawn in a red town?

      Why do blue and neutral players keep their equipped items?

      At this point in the game there are two pve planets/races. PVP in human world is not going to work. you might as well remove PVP if these issues are not going to be fixed.

      posted in Discussions & Feedback
      D
      deltus

    Latest posts made by deltus

    • RE: Player spawn locations during pvp combat is a big issue.

      @GamerSeuss It is clear that Syndesia is mistakenly being developed into the pve planet when it should be a balance of the two.

      If you have a problem with the majority of players wanting more pvp in Syndesia , stop playing until the durry planet comes out.

      posted in Discussions & Feedback
      D
      deltus
    • Game is unplayable after last patch... literally

      After the recipe patch as a red I cannot access a single bank anywhere in the world, not the town I'm resident in and none of the starting cities.

      I cant access my gold to travel. I cant access my items stored throughout the world. I cant play.

      Wont be playing beta until the punishment for being red is drastically reduced. The state of the current game right now is two pve planets and demon planet.

      posted in Discussions & Feedback
      D
      deltus
    • RE: Player spawn locations during pvp combat is a big issue.

      @GamerSeuss

      It is clear from your reply that you are fairly ignorant of the scenario I encountered and described in my post.

      I engaged in a 1v6+ and beat them repeatadly maybe even upto 10x each but because of the way the games mechanics do not punish blues and neutrals I was doomed from the start since they could instantly respawn with full gear and mount and ride 2 minutes to my location and re-enter the fight.

      Every location is within 3-5 minutes ride of a city so saying not to play near "populated area" is just outright ignorant of the games mechanics and what pvpers experience in this game.

      Heres some advice to you: If you have a problem with pvp then stop playing until the beastmen faction and planet is added to the game.

      posted in Discussions & Feedback
      D
      deltus
    • Player spawn locations during pvp combat is a big issue.

      I've been in a scenario where I fought 1vX against blues and won the initial fight (getting no loot because they only dropped bandages and herbls because blues and neuts dont drop gear wtf). These players immediately spawned in the nearest town and ran 5 minutes back to me.

      One of them stayed on me auto attacking to stop my horse being drawn and escaping after having fairly won the fight the first two times whilst his friends constantly kept respawning and throwing themselves at me over and over with the same gear because they never lose it!.

      I won the fight ten times over before they beat me through ATTRITION but ultimately I'm punished because the blue players have unfair advantages against reds allowing them to have infinite lives in a fight by just riding back to the location they died at and re-engaging without consequence.

      Why can a blue player spawn in a red town?

      Why do blue and neutral players keep their equipped items?

      At this point in the game there are two pve planets/races. PVP in human world is not going to work. you might as well remove PVP if these issues are not going to be fixed.

      posted in Discussions & Feedback
      D
      deltus
    • RE: Most of the newer changes kind of just suck.

      I agree with much of this post.

      Theres just no way in any situation where one player drops full loot and another doesnt is fair or right.

      This has to be changed.

      posted in Discussions & Feedback
      D
      deltus