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    Xplozyon

    @Xplozyon

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    TF#1 - WHISPERER

    Best posts made by Xplozyon

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    Latest posts made by Xplozyon

    • RE: Knowledge

      @Ostaff

      I understand that it act like exp but there's no need to make those infos known by everyone so easily and it could also act like something to fight for. I did not red everything about the end game but I easily see it as a potential reason to fight as a sandboxe game. Something similar to Mortal Online did with all theirs secrets that were kept untold for couples years. I can't say it won't happen but I doubt people are gonna share their discovery in a sandbox kind of game where pvp and city are involved. Imo

      posted in Discussions & Feedback
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      Xplozyon
    • Knowledge

      Since the game is knowledge-based, I suggest removing the informations that indicates the skills that are associated with mobs. I think keeping those informations secret and removing the 0-100% will allow knowledge to have a real impact on the game. In general, the more unknown things are, the greater the value of the knowledge will be. Since knowledge is that important, I also suggest the majority of skills to be linked to different mobs so everyone can start equally at launch.

      posted in Discussions & Feedback
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      Xplozyon