"towns controlled", does that mean a guild can run more than 1 city?
Posts made by Vengu
RE: In-game guild ranking.
RE: Achievement system.
Good question. Also wondering if we'd have one, what kind of rewards would be involved for achieving? Since we know there's very little vertical progression.
Achievement points? I love collecting those.
RE: Foundation Top 100's Top 10.
Dude at least make top 12 or so
Then im in
Top 12? You're so nice.
There was a top 100 in foundation page?!!?!?
edit: wow what the I'm rank 38?!?! I don't even do all the quests nor are any of my friends interested in a game so early in its development process there hasn't even been an alpha test yet (maybe that is why I'm even in the top 100s).
It isn't very hard to reach the top 100 right now. Very few people are participating in the foundation it seems.
RE: Feature Spotlight #3 - The Knowledge System
Why not choose to allow a character to migrate slowly their stats or attributes or skills towards what they're using? In your example of the occasional wizard with low intelligence, if he sets his attributes to migrate and keeps using his spells (intelligence based abilities), he could overtime increase in intelligence and decrease in, say, something else he had chosen to favor at first.
That approach comes straight from Ultima Online and, although we like it, from our experience we know it's very easily misunderstood by players. We'll likely go for something more straightforward - although, as I've mentioned elsewhere, the whole "change your attributes past character creation" topic is not set in stone in our current design iteration :slight_smile: (by that I mean: we'll let it happen but it will be severely restricted - totally different from talents and abilities - and haven't come to a decision on what this way will be yet).
Making such respecs cost knowledge points seems like the most logical solution to me, which leads me to another question: How many knowledge points can be obtained? Unlimited? Or does it stop once you have unlocked the whole map, the entire bestiary, all relics, etc.
RE: How can someone contribute with funding the game?
This case of course every, but you can wait until the launch and then support)
If everyone thinks like this, there will never be a launch. Small independent companies like this one rely on help from the community to develop their game.