I'm curious if archers will have access to various magical arrows that still depend on dexterity rather then intellect.
It was said do not try to shoot rock monster with your arrows (immunities, weaknesses), but if archer can not use his arrows, what is he supposed to do? Use magic? Cool, but archer buffed up his DEX on player creation not his INT, so if there are no magical arrows based on DEX archer will be disadvantaged.
On the other hand, a mage has various spells to use, fire, ice, water,... and all spells are based on INT, so whichever spell he uses for different type of mob, he is always on full power. Will there be mobs immune to all magic so mage is forced to use the sword to hit them? I guess that could be implemented to balance things up.
Need more such info before I can really decide on what char i prefer to play.
This is actually one of my biggest concerns. If I am a DEX/PER archer, and I face a rock monster that's practically immune to arrows, what am I going to do? I don't have the strength to start pummeling it with hammers and I don't have the int to start shooting it with whatever spell works well against a rock monster. Am I just screwed?